Represents the character's current amount of Health. The amount of damage received from each attack is shown in red. When the Health reaches 0 the character collapses and losts the battle.
A gauge used at first to transform into their Deity form. It is filled naturally during a fight, by dealing and receiving attacks. As long as the gague isn't empty the character can transform anytime. Once the character in their Deity form, the meter turns from yellow to blue and each hit taken will decrease the meter until it reaches 0 then the character will come back into their Human form.
Amount of time left until the end of the round. When the time runs out, the fighter with the larger amount of health left will win.
A round ends when either of the character’s is K.O.ed or when the time runs out. The winning character, will have a mark on his counter that corresponds to how the match was won. The number of rounds per match varies depending on the settings of the match.
When a character is in their Deity Form, the name of this Deity appears. In another case, when the character is still in their Human form and the Deity Gauge is full, the mention "TITAN!!" appears meaning that they can now transform themself into their Titan form without losing Health.
The overall fighting system is based on the Deity Transformation where the player can transform his fighter into their powerful god-like form with an extended attack arsenal. In Deity form, the player can execute a Wrath Move, the strongest attack.